![]() This tutorial explains the basic usage of Terrain Processor and publicly available vector geographic data from OpenStreetMap (OSM) in making terrains for Arma 3, and also introduces map makers to possible use of geographic data in their work. 8.1 OpenLayers (Web > OpenLayers plugin).7 Generating Map Content in TP: Forests etc.6 Acquiring and Processing the Vector Data.5 Terrain Base: Heightmap and Supertextures.
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